Results for: adreno

A Virtual Boost in VR Rendering Performance with Synchronous Space Warp

Co-written by Jonathan Wicks and Sam Holmes Rendering in VR demands that hardware and applications maintain very high frame rates. A typical PCVR (PC and VR) setup comprises a PC connected to a head-...
https://developer.qualcomm.com/blog/virtual-boost-vr-rendering-performance-synchronous-space-warp
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Accelerate your machine learning networks using TVM and the Adreno OpenCL ML APIs on Adreno GPUs

You like running your machine learning (ML) workloads with the Qualcomm Adreno OpenCL ML SDK on Adreno GPUs. But you also want to use the optimized kernel library for Adreno, with the kind of end-to-...
https://developer.qualcomm.com/blog/accelerate-your-machine-learning-networks-using-tvm-and-adreno-opencl-ml-apis-adreno-gpus
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Smart Sensors II – How Adding AI Can Predict the Future for IIoT

In many industrial settings, determining the current health of assets still involves a technician putting their ear to a machine to detect any ominous sound deviations. What they hear may indicate...
https://developer.qualcomm.com/blog/smart-sensors-ii-how-adding-ai-can-predict-future-iiot
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Developing The Place to Play all your Games: The Snapdragon G3x Gen 1 Gaming Platform

Even though mobile gaming represents the biggest and fastest growing gaming segment, today’s gamers are passionate about games regardless of the platform. And they’re demanding! They’re often on the...
https://developer.qualcomm.com/blog/developing-place-play-all-your-games-snapdragon-g3x-gen-1-gaming-platform
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How Juganu’s Smart Lighting Paves the way for the Smart Cities of Tomorrow

Today, there are new IoT deployments springing up all over world ranging from intelligent factories (IIoT) to smart cities. But deploying IoT devices and setting up communications between them across...
https://developer.qualcomm.com/blog/how-juganu-s-smart-lighting-paves-way-smart-cities-tomorrow
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Mixed Reality Developers Get More Tools and Resources – Nreal Ups Its Game

Are you finding it expensive to move into mixed reality (MR) development? Nreal is showing that you don’t need to spend big bucks just to get started. A few months ago we posted about the Nreal...
https://developer.qualcomm.com/blog/mixed-reality-developers-get-more-tools-and-resources-nreal-ups-its-game
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Heterogeneous Computing for your Demanding Apps

Today’s apps demand a lot from our mobile devices. From games to VR, and signal processing to AI, modern apps are truly multifaceted, placing all sorts of demands on our devices. For mobile...
https://developer.qualcomm.com/blog/heterogeneous-computing-your-demanding-apps
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The Rise of Mobile eSports and the Influence of Snapdragon Elite Gaming and 5G

In eSports: Following the Rise of a new Sport we talked about the explosive growth of eSports, which has traditionally been based around PC games. Now, with a new generation of mobile-first gamers...
https://developer.qualcomm.com/blog/rise-mobile-esports-and-influence-snapdragon-elite-gaming-and-5g
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Developing 3D Graphics with Vulkan on Mobile

At GDC 2018 there was a lot of coverage of the Vulkan API, which is an open-standard, cross-platform, and extensible 3D graphics API from the Khronos Group. While Qualcomm Developer Network has...
https://developer.qualcomm.com/blog/developing-3d-graphics-vulkan-mobile
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