Results for: adreno

Developing 3D Graphics with Vulkan on Mobile

At GDC 2018 there was a lot of coverage of the Vulkan API, which is an open-standard, cross-platform, and extensible 3D graphics API from the Khronos Group. While Qualcomm Developer Network has...
https://developer.qualcomm.com/blog/developing-3d-graphics-vulkan-mobile
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Applying Artificial Intelligence for Internet of Things Audio and Visual Use-cases

Have you started working with the Qualcomm® Snapdragon™ Neural Processing Engine (NPE) SDK yet? I posted last time about deep learning at the edge on IoT devices and described how you can use the SDK...
https://developer.qualcomm.com/blog/applying-artificial-intelligence-internet-things-audio-and-visual-use-cases
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Adopting Artificial Intelligence for Internet of Things

IoT has gone from connecting ordinary devices like light bulbs, cameras, sensors and thermostats, to smart assistants, baby monitors and smart appliances. We can now use data from sensors, microphone...
https://developer.qualcomm.com/blog/adopting-artificial-intelligence-internet-things
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How to Use App Tune-up Kit for More Accurate App Frame Rate Readings

Problem: How do I measure graphics performance? Frame rate is a good indicator of graphics performance, but this data is not always available. Some apps display frames per second (FPS) on-screen,...
https://developer.qualcomm.com/blog/how-use-app-tune-kit-more-accurate-app-frame-rate-readings
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Epic Games & Qualcomm Technologies Make Art & Tech Come to Life

“I didn’t know you guys and Epic Games are working together.” I’ve heard that at a few of the conferences and shows I’ve attended recently, so I’ll describe our collaboration in this post. Most...
https://developer.qualcomm.com/blog/epic-games-qualcomm-technologies-make-art-tech-come-life
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New Tool Helps Game Developers Ease Transition From Console & PC To Mobile

Have you made your plans for the Game Developers Conference (GDC) next week in San Francisco? We’ll be there to demonstrate the new Qualcom® Snapdragon™ Debugger for Visual Studio v1.0 and updates to...
https://developer.qualcomm.com/blog/new-tool-helps-game-developers-ease-transition-console-pc-mobile
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