Results for: rendering
Always on and Always Connected PCs: Facilitating Applications for Windows 10 on ARM
The use of laptops is soaring. Some estimates predict the global laptop market will grow by $7.52 bn USD from 2020 to 2024, citing demand for both traditional and 2-in-1 laptops as key commercial...
https://developer.qualcomm.com/blog/always-and-always-connected-pcs-facilitating-applications-windows-10-armTags:
Mobile game and XR development with Unity 2019.1
If you are a game developer, you probably know that Unity, one of the most widely used real-time 3D environment creation systems, provides developers and artists with world-class tools and workflows...
https://developer.qualcomm.com/blog/mobile-game-and-xr-development-unity-20191Tags:
Using Physics-based Rendering to Enhance Realism in your Mobile Games
In my recent blog, Increasing Realism for an Elite Gaming Experience, we introduced physics based rendering (PBR) as a key feature of Qualcomm® Snapdragon™ Elite Gaming aimed at increasing realism...
https://developer.qualcomm.com/blog/using-physics-based-rendering-enhance-realism-your-mobile-games