Results for: rendering

Always on and Always Connected PCs: Facilitating Applications for Windows 10 on ARM

The use of laptops is soaring. Some estimates predict the global laptop market will grow by $7.52 bn USD from 2020 to 2024, citing demand for both traditional and 2-in-1 laptops as key commercial...
https://developer.qualcomm.com/blog/always-and-always-connected-pcs-facilitating-applications-windows-10-arm
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Mobile game and XR development with Unity 2019.1

If you are a game developer, you probably know that Unity, one of the most widely used real-time 3D environment creation systems, provides developers and artists with world-class tools and workflows...
https://developer.qualcomm.com/blog/mobile-game-and-xr-development-unity-20191
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Using Physics-based Rendering to Enhance Realism in your Mobile Games

In my recent blog, Increasing Realism for an Elite Gaming Experience, we introduced physics based rendering (PBR) as a key feature of Qualcomm® Snapdragon™ Elite Gaming aimed at increasing realism...
https://developer.qualcomm.com/blog/using-physics-based-rendering-enhance-realism-your-mobile-games
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