Results for: virtual reality
Improving Foveated Rendering with the Fragment Density Map Offset Extension for Vulkan
Co-written by Jonathan Wicks and Sam Holmes
In The Evolution of High Performance Foveated Rendering on Adreno, we detailed how foveated rendering reduces the rendering workload in XR devices. We...
https://developer.qualcomm.com/blog/improving-foveated-rendering-fragment-density-map-offset-extension-vulkanTags:
The Architecture of Snapdragon Spaces
Augmented World Expo (AWE) recently covered the latest news and exciting updates in augmented reality (AR). A couple of weeks back we published an overview of our presentation, The Ticket to the...
https://developer.qualcomm.com/blog/architecture-snapdragon-spacesTags:
Your Ticket to the Metaverse
Augmented World Expo (AWE), an annual event showcasing the latest advancements in augmented reality (AR), recently covered everything from the latest hardware and tools to ethics and implications for...
https://developer.qualcomm.com/blog/your-ticket-metaverseTags:
Building Blocks and Skills to Break into AR Development
Wikipedia’s definition of augmented reality (AR) includes terms like “sensory modalities” and “somatosensory”, but don’t let that terminology intimidate you. AR development really boils down to a few...
https://developer.qualcomm.com/blog/building-blocks-and-skills-break-ar-developmentTags:
An Ultra Leap into a Whole new World of Hand Tracking
The opportunity for touchless human machine interaction (HMI) and gesture control technology is undergoing huge growth and adoption, with some estimates predicting the opportunity could be worth...
https://developer.qualcomm.com/blog/ultra-leap-whole-new-world-hand-trackingTags:
XRHealth: Crossing Realities into the Future of Telehealth
In times of uncertainty, society often turns to new and disruptive innovations to overcome its challenges. Nowhere is that timely statement more relevant than in remote health care.
One company that...
https://developer.qualcomm.com/blog/xrhealth-crossing-realities-future-telehealthTags:
Building and Porting Mobile Games with Unity
In the Beginning
Can you imagine what it may have been like to be one of the very early video game developers? They had full control of the game’s design, development process, and even the hardware...
https://developer.qualcomm.com/blog/building-and-porting-mobile-games-unityTags:
How Lenovo Brings VR Experiences to Education and Healthcare
To deliver greater value to our community, Qualcomm Developer Network collaborates with a wide ecosystem of companies who are creatively using our technologies in new and exciting ways. Lenovo is...
https://developer.qualcomm.com/blog/how-lenovo-brings-vr-experiences-education-and-healthcareTags:
Developer of the Month: E McNeill VR Developer Challenge Winner
Qualcomm® Developer Network March Developer of the Month is our VR Developer Challenge winner E McNeill from San Diego, California. His strategy game Astraeus, named after the Greek god of dust and...
https://developer.qualcomm.com/blog/dom/e-mcneill-vr-contest-winnerTags:
ForwardXP: XR Training for a F.A.S.T. Response
A lot of developers like to learn by doing - diving into new technologies and using cutting-edge tools that help bring inspirations to life. The ForwardXP team shares this same mindset, and turned to...
https://developer.qualcomm.com/blog/forwardxp-xr-training-fast-response