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Today, most of us don’t think much about how the products we buy were designed. But behind the scenes, product design is one of the most crucial steps in bringing physical products to life. Fortunately there are a select few who do think a lot about product design including Akos Kapui, CTO of Shapr3D, a company focused on 3D modeling tools for design and manufacturing professionals.
How realistic is the light representation in the mobile games you develop? A big part of the user experience in all games is how well you approximate the real-world model of light, including reflections, refraction and shadows.
Co-written by Sam Holmes
Virtual reality (VR) devices utilize high resolutions and framerates to create a sense of presence and immersion. Creating immersive content at these high resolutions and framerates can be taxing on performance, memory, system and wireless bandwidth, and power. At Qualcomm Technologies, Inc. we’ve been exploring solutions to address these challenges, and super resolution techniques is one such technique which can be beneficial.
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