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Michael Anderson is one of the software developers at Vancouver, British Columbia-based Hothead Games, and he was selected as Developer of the Month for March. Hothead Games was founded way back in 2006, when they originally focused on console and PC-based games. The company released several successful titles on XBLA, PSN and Steam, including Penny Arcade Adventures, Death Spank, and Swarm.
Have you made your plans for the Game Developers Conference (GDC) next week in San Francisco? We’ll be there to demonstrate the new Qualcom® Snapdragon™ Debugger for Visual Studio v1.0 and updates to two more tools, Adreno™ SDK v3.9 and Adreno Profiler v 4.0, all from Qualcomm Technologies Inc. (QTI).
Here’s a look at what’s new in each of them.
What could you do with 500MHz of spare DSP MIPS on a value-tier device? If you are like many OEMs we work with, you can build in new and unique features or incorporate power-saving capabilities that have been available only on high-end devices.
We’re all getting used to carrying around big functionality from big machines in our smartphones, but the embedded spectrometer has really started raising eyebrows, especially ours. Over the last few months we’ve worked with Consumer Physics, the Tel Aviv company that developed the embedded spectrometer and the SCiO, on their integration with the DragonBoard Development Kit.
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