Results for: gpu

Hardware-Accelerated Ray Tracing Improves Lighting Effects in Mobile Gaming

How realistic is the light representation in the mobile games you develop? A big part of the user experience in all games is how well you approximate the real-world model of light, including...
https://developer.qualcomm.com/blog/hardware-accelerated-ray-tracing-improves-lighting-effects-mobile-gaming
Tags:

Accelerate your machine learning networks using TVM and the Adreno OpenCL ML APIs on Adreno GPUs

You like running your machine learning (ML) workloads with the Qualcomm Adreno OpenCL ML SDK on Adreno GPUs. But you also want to use the optimized kernel library for Adreno, with the kind of end-to-...
https://developer.qualcomm.com/blog/accelerate-your-machine-learning-networks-using-tvm-and-adreno-opencl-ml-apis-adreno-gpus
Tags:

Always on and Always Connected PCs: Facilitating Applications for Windows 10 on ARM

The use of laptops is soaring. Some estimates predict the global laptop market will grow by $7.52 bn USD from 2020 to 2024, citing demand for both traditional and 2-in-1 laptops as key commercial...
https://developer.qualcomm.com/blog/always-and-always-connected-pcs-facilitating-applications-windows-10-arm
Tags:

Heterogeneous Computing Made Simpler with Symphony SDK

What do you do when your always-on application needs image processing, computer vision or machine learning, but it keeps maxing out the CPU and causing cores to shut down from thermal throttling? “...
https://developer.qualcomm.com/blog/heterogeneous-computing-made-simpler-symphony-sdk
Tags: