Results for: augmented reality
Improving Foveated Rendering with the Fragment Density Map Offset Extension for Vulkan
Co-written by Jonathan Wicks and Sam Holmes
In The Evolution of High Performance Foveated Rendering on Adreno, we detailed how foveated rendering reduces the rendering workload in XR devices. We...
https://developer.qualcomm.com/blog/improving-foveated-rendering-fragment-density-map-offset-extension-vulkanTags:
The Architecture of Snapdragon Spaces
Augmented World Expo (AWE) recently covered the latest news and exciting updates in augmented reality (AR). A couple of weeks back we published an overview of our presentation, The Ticket to the...
https://developer.qualcomm.com/blog/architecture-snapdragon-spacesTags:
Your Ticket to the Metaverse
Augmented World Expo (AWE), an annual event showcasing the latest advancements in augmented reality (AR), recently covered everything from the latest hardware and tools to ethics and implications for...
https://developer.qualcomm.com/blog/your-ticket-metaverseTags:
Building Blocks and Skills to Break into AR Development
Wikipedia’s definition of augmented reality (AR) includes terms like “sensory modalities” and “somatosensory”, but don’t let that terminology intimidate you. AR development really boils down to a few...
https://developer.qualcomm.com/blog/building-blocks-and-skills-break-ar-developmentTags:
Level Up Your Game: Key Announcements and Highlights from GDC 2022
We recently participated in the 36th annual Game Developers Conference (GDC), held at the Moscone Center in San Francisco, CA, from March 21st to 25th. Through our gaming and XR demos in our booth...
https://developer.qualcomm.com/blog/level-your-game-key-announcements-and-highlights-gdc-2022Tags:
An Ultra Leap into a Whole new World of Hand Tracking
The opportunity for touchless human machine interaction (HMI) and gesture control technology is undergoing huge growth and adoption, with some estimates predicting the opportunity could be worth...
https://developer.qualcomm.com/blog/ultra-leap-whole-new-world-hand-trackingTags:
XRHealth: Crossing Realities into the Future of Telehealth
In times of uncertainty, society often turns to new and disruptive innovations to overcome its challenges. Nowhere is that timely statement more relevant than in remote health care.
One company that...
https://developer.qualcomm.com/blog/xrhealth-crossing-realities-future-telehealthTags:
Building and Porting Mobile Games with Unity
In the Beginning
Can you imagine what it may have been like to be one of the very early video game developers? They had full control of the game’s design, development process, and even the hardware...
https://developer.qualcomm.com/blog/building-and-porting-mobile-games-unityTags:
Guest Blog: Leap Motion & Qualcomm Technologies - A Template for the Future of Mobile VR
Martin Schubert is a VR Designer, Developer and Evangelist at Leap Motion. With a background in architecture and spatial studies, Martin designs and develops Leap Motion enabled VR experiences such...
https://developer.qualcomm.com/blog/guest-blog-leap-motion-qualcomm-technologies-template-future-mobile-vrTags:
Developer of the Month: Virtual Reality & IoT with Sanket Prabhu of Mobiliya
The city of Pune is a hotbed for technology in India, and Qualcomm® Developer of the Month Sanket Prabhu of Mobiliya is a part of both the thriving tech scene there, and a worldwide community of...
https://developer.qualcomm.com/blog/dom/virtual-reality-iot-with-sanket-prabhu-of-mobilaya