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As a developer and a consumer, we have all faced the limitations of Subscriber Identification Modules or "SIM” cards, those tiny little chips that fit on your finger tip to provide your mobile device with its own unique phone number as well as the provisioning and billing capabilities that go with it. Who hasn’t spent time digging around for the right tool (or paperclip!) to open the tiny slot and then struggle to replace an old SIM with a new one?
One of the exciting aspects of technology is seeing how different fields converge to provide cool new solutions. As a robotics developer, I’m very excited to see how artificial intelligence (AI) is finding its way into the field of robotics.
With the powerful edge processors of today powering new extended reality (XR) glasses and headsets, developers are able to build new types of experiences like never before. Moreover, the distinction between AR, VR, and even reality itself, are continuing to blur as these new devices redefine the reality–virtuality continuum.
I still remember my first eSports event, or rather, multi-player video game party that I attended during college. A group of us put our heavy PCs and CRT monitors on a ping pong table, connected them using a token ring network wired with coax cables, and launched our first-person shooter in multi-player mode hoping for the best. Unfortunately, it didn’t make for a great experience as the network connectivity was sketchy at best, and one of the slower machines brought down the framerate on all of our machines.
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