Results for: Extended Reality (XR)

Key Insights from Microsoft Build 2022

Microsoft’s annual Build conference just wrapped up its 11th edition. Aimed at showcasing Microsoft’s latest technologies for developers, the event was jam-packed with over 330 presentations,...
https://developer.qualcomm.com/blog/key-insights-microsoft-build-2022
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Building Blocks and Skills to Break into AR Development

Wikipedia’s definition of augmented reality (AR) includes terms like “sensory modalities” and “somatosensory”, but don’t let that terminology intimidate you. AR development really boils down to a few...
https://developer.qualcomm.com/blog/building-blocks-and-skills-break-ar-development
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Level Up Your Game: Key Announcements and Highlights from GDC 2022

We recently participated in the 36th annual Game Developers Conference (GDC), held at the Moscone Center in San Francisco, CA, from March 21st to 25th. Through our gaming and XR demos in our booth...
https://developer.qualcomm.com/blog/level-your-game-key-announcements-and-highlights-gdc-2022
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What’s Next in Image Processing at the Edge with NexOptic

The term image processing encompasses many different tasks, including computational photography, computer vision algorithms, and even basics like image compression. One aspect all of these processes...
https://developer.qualcomm.com/blog/what-s-next-image-processing-edge-nexoptic
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Using Shaders for Realistic Graphics on Mobile

Realism in games is achieved by implementing effects like lighting and shadows, physics-based particle systems and water effects, and special effects like motion blur, bump mapping, and distortion....
https://developer.qualcomm.com/blog/using-shaders-realistic-graphics-mobile
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The Evolution of High Performance Foveated Rendering on Adreno

Co-written by Jonathan Wicks and Sam Holmes Virtual reality (VR) headsets immerse users by bringing the screen directly to the user’s eyes as two separate displays, one for each eye. Developers can...
https://developer.qualcomm.com/blog/evolution-high-performance-foveated-rendering-adreno
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XR for a Changing World: Demos from the hubraum Mixed Reality Demo Day

In our blog, Creating a new Reality for Smartphones with Spatial Computing, we introduced hubraum, a tech incubator run by Deutsche Telekom that connects start-ups with industry telco players to...
https://developer.qualcomm.com/blog/xr-changing-world-demos-hubraum-mixed-reality-demo-day
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The Psychology and Benefits of Gamifying Apps

Even with a well-designed app and a robust marketing campaign, you can always do more to reach your target level of success. That’s why many developers outside of game development are now using...
https://developer.qualcomm.com/blog/psychology-and-benefits-gamifying-apps
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Creating a new Reality with Spatial Computing

Given the amazing capabilities and advances in today’s smartphones, have you ever wondered what the next big evolution of these devices would look like? hubraum, a tech incubator run by Deutsche...
https://developer.qualcomm.com/blog/creating-new-reality-spatial-computing
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Extended Reality with 5G

We’ve teamed up with the IMGA (International Mobile Gaming Awards) to bring you a whitepaper on the 5G Future of Mobile Games. In it, we discuss with game industry influencers how 5G is impacting the...
https://developer.qualcomm.com/blog/extended-reality-5g
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