Results for: Gaming & Graphics

New Tool for XR Developers: Qualcomm 3D Audio Plugin for Unity

With all the work you’ve put into making your extended reality (XR) projects in Unity as immersive as you can, don’t you want audio that keeps up? After all, your users’ eyes are basking in six...
https://developer.qualcomm.com/blog/new-tool-xr-developers-qualcomm-3d-audio-plugin-unity
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More Power & Flexibility, Yet Greater Usability in 5 Ways – Hexagon DSP SDK 3.3.2

We’re on a mission here to make it easier for you to program the Qualcomm® Hexagon™ DSP. It’s kind of a shame to throw workloads like inference, scene classification, image processing and video...
https://developer.qualcomm.com/blog/more-power-flexibility-yet-greater-usability-5-ways-hexagon-dsp-sdk-332
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Designing for User Freedom in VR

Designing for User Freedom in VR Whether you are a veteran developer or new to the community, designing experiences for virtual reality (VR) requires careful consideration of a user’s sensory...
https://developer.qualcomm.com/blog/designing-user-freedom-vr
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Developer of the Month: Steve Nix from ForwardXP

Qualcomm® Developer Network November Developer of the Month is Steve Nix, CEO and Founder of ForwardXP, based in Dallas, Texas. ForwardXP develops immersive software applications for emerging...
https://developer.qualcomm.com/blog/dom/steve-nix-forwardxp
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ForwardXP: XR Training for a F.A.S.T. Response

A lot of developers like to learn by doing - diving into new technologies and using cutting-edge tools that help bring inspirations to life. The ForwardXP team shares this same mindset, and turned to...
https://developer.qualcomm.com/blog/forwardxp-xr-training-fast-response
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Experience Six Degrees of Freedom in XR Development

Extended Reality (XR) encapsulates Augmented Reality (AR), Virtual Reality (VR), mixed reality (MR), and everything in between. Previously in XR, users have only been able to look in the X/Y/Z axes...
https://developer.qualcomm.com/blog/experience-six-degrees-freedom-xr-development
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Developer of the Month: Just Funny Games with Ludovico Cellentani

Qualcomm® Developer Network August Developer of the Month is Ludovico Cellentani. Ludovico is a game developer who believes in fun as a way of life. Not only is he a Senior Software Engineer at King...
https://developer.qualcomm.com/blog/dom/just-funny-games-with-ludovico-cellentani
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Guest Blog: Leap Motion & Qualcomm Technologies - A Template for the Future of Mobile VR

Martin Schubert is a VR Designer, Developer and Evangelist at Leap Motion. With a background in architecture and spatial studies, Martin designs and develops Leap Motion enabled VR experiences such...
https://developer.qualcomm.com/blog/guest-blog-leap-motion-qualcomm-technologies-template-future-mobile-vr
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Heterogeneous Computing: An Architecture and a Technique

If you’re looking to create great mobile experiences, optimization isn’t optional: it’s a crucial step that helps transform good ideas into great execution. In our previous “Start Cooking with...
https://developer.qualcomm.com/blog/heterogeneous-computing-architecture-and-technique
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Making Virtual Reality Truly Immersive

Virtual Reality has been touted for the past several years as the next big thing – and its history goes back even further than many of us realize (the first prediction of VR goes back to a science...
https://developer.qualcomm.com/blog/making-virtual-reality-truly-immersive
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