Blogs

Welcome to the QDN blog! We regularly post blogs on a wide array of topics for our developers. From AI, gaming, XR, robotics, IoT, Snapdragon tools, and even 5G. Scroll down to see our most recent posts, and review our Blog Topics in the right navigation.
Sunday 2/11/24 01:00am
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Posted By Wade Lutgen
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High-Order Filtering and Block Matching: New Image Processing Extension for Vulkan Optimizes Performance and Power Usage

One of the main uses of a GPU is image (texture) sampling and processing. GPUs have specialized, built-in hardware to perform nearest-neighbor, bilinear, and bicubic filtering (with the VK_EXT_filter_cubic extension). However, some use cases require sampling with even larger kernels or with customized kernel weights. These cases can be manually implemented in a fragment or compute shader using the existing sampling instructions. However, that requires many round trips between the texture and shader units, which is not ideal from a power or performance perspective.

Tuesday 1/30/24 05:34am
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Posted By Vivek Hegde
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Turnkey Edge AI and Video Analytics for the Security Market: A CVEDIA-Thundercomm-Qualcomm Technologies-Network Optix Solution

Motion-based security systems are known for their high rate of false positives from events such as passing animals and the wind rustling nearby trees. It’s a use case ripe for AI, which can use computer vision and inference to weed out both false positives and false negatives. The result is more-accurate detection that increases profits by reducing the expenses associated with making in-person security checks.

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