Welcome to the QDN blog! We regularly post blogs on a wide array of topics for our developers. From AI, gaming, XR, robotics, IoT, Snapdragon tools, and even 5G. Scroll down to see our most recent posts, and review our Blog Topics in the right navigation.
How realistic is the light representation in the mobile games you develop? A big part of the user experience in all games is how well you approximate the real-world model of light, including reflections, refraction and shadows.
Co-written by Sam Holmes
Virtual reality (VR) devices utilize high resolutions and framerates to create a sense of presence and immersion. Creating immersive content at these high resolutions and framerates can be taxing on performance, memory, system and wireless bandwidth, and power. At Qualcomm Technologies, Inc. we’ve been exploring solutions to address these challenges, and super resolution techniques is one such technique which can be beneficial.
If you’re designing and developing for the Internet of Things, you live in a low-throughput, low-power world. Download
the White PaperYou’re on the lookout for wireless standards that will keep Things like parking meters, asset trackers and energy meters connected on a tight power budget. You also value global coverage, accuracy in positioning and a strong standards roadmap.
Opinions expressed in the content posted here are the personal opinions of the original authors, and do not necessarily reflect those of Qualcomm Incorporated or its subsidiaries ("Qualcomm"). The content is provided for informational purposes only and is not meant to be an endorsement or representation by Qualcomm or any other party. This site may also provide links or references to non-Qualcomm sites and resources. Qualcomm makes no representations, warranties, or other commitments whatsoever about any non-Qualcomm sites or third-party resources that may be referenced, accessible from, or linked to this site.