Results for: snapdragon
Snapdragon Spaces: An OpenXR Implementation for Developing Headworn AR Experiences
In our recent blog post, The Architecture of Snapdragon Spaces, we discussed the features and benefits of our Snapdragon Spaces XR Developer Platform for developing headworn AR experiences. We also...
https://developer.qualcomm.com/blog/snapdragon-spaces-openxr-implementation-developing-headworn-ar-experiencesTags:
Improving Foveated Rendering with the Fragment Density Map Offset Extension for Vulkan
Co-written by Jonathan Wicks and Sam Holmes
In The Evolution of High Performance Foveated Rendering on Adreno, we detailed how foveated rendering reduces the rendering workload in XR devices. We...
https://developer.qualcomm.com/blog/improving-foveated-rendering-fragment-density-map-offset-extension-vulkanTags:
Voice Isolation Technology: A Feature That Speaks for Itself
Hands up if you were on a video call this week? And keep your hands up if you got distracted by someone on the call typing, their dog barking, their kids playing, or other background noise. You were...
https://developer.qualcomm.com/blog/voice-isolation-technology-feature-speaks-itselfTags:
Level Up Your Game: Key Announcements and Highlights from GDC 2022
We recently participated in the 36th annual Game Developers Conference (GDC), held at the Moscone Center in San Francisco, CA, from March 21st to 25th. Through our gaming and XR demos in our booth...
https://developer.qualcomm.com/blog/level-your-game-key-announcements-and-highlights-gdc-2022Tags:
Neural Networks for Computer Vision and Natural Language Processing
Cooking with Snapdragon is a video on which we recently collaborated with WIRED Brand Lab, and published on WIRED.com. The video features exciting yet practical use cases for AI at the edge. The...
https://developer.qualcomm.com/blog/neural-networks-computer-vision-and-natural-language-processingTags:
AI Accelerated Experiences & Security with Windows on Snapdragon
The 2021 ARM DevSummit was held from October 19 to 21, 2021. At the Summit, I took part in a presentation with Marcus Perryman, Principal Engineer – Windows Team at Microsoft, titled AI Accelerated...
https://developer.qualcomm.com/blog/ai-accelerated-experiences-security-windows-snapdragonTags:
Inspiration for Gamifying IoT Applications
Gamifying your app can potentially increase user engagement and incentivize your users to reach their goals as well as those of your organization. Now, as developers and others see the benefits,...
https://developer.qualcomm.com/blog/inspiration-gamifying-iot-applicationsTags:
What’s Next in Image Processing at the Edge with NexOptic
The term image processing encompasses many different tasks, including computational photography, computer vision algorithms, and even basics like image compression. One aspect all of these processes...
https://developer.qualcomm.com/blog/what-s-next-image-processing-edge-nexopticTags:
Using Shaders for Realistic Graphics on Mobile
Realism in games is achieved by implementing effects like lighting and shadows, physics-based particle systems and water effects, and special effects like motion blur, bump mapping, and distortion....
https://developer.qualcomm.com/blog/using-shaders-realistic-graphics-mobileTags:
Variable Rate Shading Has Arrived on Mobile with Impressive Results
Occasionally, there’s a feature that is thought to be too good to be true. In the case of Variable Rate Shading (VRS), it is the real deal! VRS is a feature that can result in huge performance and...
https://developer.qualcomm.com/blog/variable-rate-shading-has-arrived-mobile-impressive-results