Results for: snapdragon

The Future of Storytelling, Pervasive Gaming, and AI in Games

New opportunities for mobile game developers to provide heightened levels of immersion are being created at the intersection of television, cinema, and videogames. It becomes even more compelling...
https://developer.qualcomm.com/blog/future-storytelling-pervasive-gaming-and-ai-games
Tags:

The History Before the 5G Future of Gaming

If you’re a developer new to building games, you might not realize how good you have it. Today’s game developers have rich development platforms like Unity; devices packed with sensors, cameras, 3D...
https://developer.qualcomm.com/blog/history-5g-future-gaming
Tags:

Game Developers: Windows 10 ARM64 Support Is Coming to Unreal Engine

Windows 10, ARM64 and Unreal Engine? On the same laptop? Is that a thing? It soon will be. In this blog, I’ll show how you can get started porting your UE4 games and graphics to Windows 10 on ARM in...
https://developer.qualcomm.com/blog/game-developers-windows-10-arm64-support-coming-unreal-engine
Tags:

Improving VR Performance Using Motion Estimation OpenGL Extensions

Co-written by Jonathan Wicks and Sam Holmes XR presents many challenges, with its high framerate requirements, high resolution, and low latency, all within a small power and thermal budget. One...
https://developer.qualcomm.com/blog/improving-vr-performance-using-motion-estimation-opengl-extensions
Tags:

Always on and Always Connected PCs: Facilitating Applications for Windows 10 on ARM

The use of laptops is soaring. Some estimates predict the global laptop market will grow by $7.52 bn USD from 2020 to 2024, citing demand for both traditional and 2-in-1 laptops as key commercial...
https://developer.qualcomm.com/blog/always-and-always-connected-pcs-facilitating-applications-windows-10-arm
Tags:

Behind the Scenes of the 5G RC Car Demo

5G mmWave networks have set the bar high with promises of low latency, high bandwidth, and a level of performance to allow for real-time operations and processes to be controlled over the air....
https://developer.qualcomm.com/blog/behind-scenes-5g-rc-car-demo
Tags:

Optimizing Image Processing Algorithms With Halide

Think about what it takes to process a 2D image. For example, performing a basic blur might involve iterating over an image’s pixels one row at a time, and then computing averages between...
https://developer.qualcomm.com/blog/optimizing-image-processing-algorithms-halide
Tags:

TensorFlow Lite for Inference at the Edge

Qualcomm products mentioned within this post are offered by Qualcomm Technologies, Inc. and/or its subsidiaries. In our introductory blog on TensorFlow, we discussed the framework's graph-...
https://developer.qualcomm.com/blog/tensorflow-lite-inference-edge
Tags:

OpenXR and an Introduction to the Khronos Group

Qualcomm products mentioned within this post are offered by Qualcomm Technologies, Inc. and/or its subsidiaries. The Khronos Group (Khronos) is consortium of over 150 hardware and software...
https://developer.qualcomm.com/blog/openxr-and-introduction-khronos-group
Tags:

Driving Towards Telematic Application Development

Telematics is a field of vehicular technology that combines wireless communications, vehicle systems, instrumentation, and software to provide in-vehicle functionality such as telemetry, wireless...
https://developer.qualcomm.com/blog/driving-towards-telematic-application-development
Tags:

Pages

Showing 11 - 20 out of 64