Results for: adreno gpu

Now is the Time to Dive into Edge Computing

Are you developing in the cloud? Well, your processes may soon be changing. By the end of the decade, edge computing is projected to become the dominant computing model. Peter Levine of Andreessen...
https://developer.qualcomm.com/blog/now-time-dive-edge-computing
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Developer of the Month: Just Funny Games with Ludovico Cellentani

Qualcomm® Developer Network August Developer of the Month is Ludovico Cellentani. Ludovico is a game developer who believes in fun as a way of life. Not only is he a Senior Software Engineer at King...
https://developer.qualcomm.com/blog/dom/just-funny-games-with-ludovico-cellentani
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On-Device AI with Qualcomm Snapdragon Neural Processing Engine SDK

Artificial intelligence (AI) and machine learning (ML) are evolving fast, with headline-grabbing changes in games, human conversations, social media and even fuel pumps. And when you step back and...
https://developer.qualcomm.com/blog/device-ai-qualcomm-snapdragon-neural-processing-engine-sdk
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Start Cooking with Heterogeneous Computing Tools on QDN

How can I improve the performance of my application? How can I get more out of my hardware? If limited processing power, energy management and thermal issues are important to your product’s...
https://developer.qualcomm.com/blog/start-cooking-heterogeneous-computing-tools-qdn
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Matrix Multiply on Adreno GPUs – Part 2: Host Code and Kernel

This is the second and final part of a guest post by Vladislav Shimanskiy, one of our Adreno™ engineers. His previous post explained the concepts behind an optimized implementation of device-side...
https://developer.qualcomm.com/blog/matrix-multiply-adreno-gpus-part-2-host-code-and-kernel
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Matrix Multiply on Adreno GPUs – Part 1: OpenCL Optimization

The matrix multiply (MM) operation has become very popular on GPUs thanks to recent interest in deep learning, which depends on convolutions. We’ve been hearing from developers who want to accelerate...
https://developer.qualcomm.com/blog/matrix-multiply-adreno-gpus-part-1-opencl-optimization
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Better OpenCL Performance on Qualcomm Adreno GPU – Memory Optimization

When you want to accelerate an image processing or computer vision application using a graphics processing unit (GPU) like Adreno™, OpenCL™ offers a convenient way to write your program since it’s...
https://developer.qualcomm.com/blog/better-opencl-performance-qualcomm-adreno-gpu-memory-optimization
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Introducing Vulkan – Explicit Control Over Graphics Acceleration

Vulkan is here from the Khronos Group, and it’s designed to make it easier for developers to use the GPU for greater realism in 3D graphics and greater efficiency in compute applications. That’s...
https://developer.qualcomm.com/blog/introducing-vulkan-explicit-control-over-graphics-acceleration
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Game Developers: Get in on the International Mobile Gaming Awards

Is your game hot enough to win an award? What would your company do if it won 100,000 € worth of media exposure? The International Mobile Gaming Awards (IMGA) is your chance to find out. IMGA is a...
https://developer.qualcomm.com/blog/game-developers-get-international-mobile-gaming-awards
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