Im using Snapdragon Profile to optimize some shaders but im not quite sure what should i look at.
At the moment all my optimizations are :
-reducing numbers of Total Instructions in Fragment Shader and Vertex Shader
-reducing the numbers of NOOPS as i saw in youtube videos (i trie to keep all my shader around 10)
-using Half Precision
But i cant actually see any diference even after following those procedures, i had a shader with 50 Noop that i recuded to 11 Noops, but frame rate, device heat dont change at all, so im not sure how to check those optimizations.
What else do i need to look at?
Short Latency Sync?
Number of ALU?
Any good tutorial?