Release Notes for 1.6 mentions "Added various frame delimiters improving virtual reality Snapshot capture reliability" but I can't find any mention of how this specifically help VR applications.
In general, does Snapdragon Profiler work for any Daydream devices at all? I'm testing default, empty Unity 5.4.2 "Daydream Technical Preview" apps on both a Google Pixel and a ZTE Axon and I'm getting fully random numbers from all measurements in all modes no matter what I do.
Hi corysama, could you please elaborate on where are you seeing these seemingly random numbers? What metrics and capture mode are you looking at? There have been various improvements for VR snapshot capability although unfortunately the updated drivers haven't reached certain devices yet