Hello support:
I wrote udl code on OpenCL and intend to run it on GPU but I found setup() func was not executed and my udl callback returned false.
Would you give me some examples on how to implement udl on GPU ?
Thank you for your support
Lewis
Hello support:
I wrote udl code on OpenCL and intend to run it on GPU but I found setup() func was not executed and my udl callback returned false.
Would you give me some examples on how to implement udl on GPU ?
Thank you for your support
Lewis
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contructor of udl class is called, but setup func does not run during GPU runtime
contructor of udl class is called, but setup func does not run during GPU runtime
Hi,
kindly follow the instructions from SNPE Documents to create a User Defined Layer (UDL).
To build the CPP application with UDL layer use " Building and Running on x86 Linux and Embedded Linux" section from this link.
The executable will be in <snpe_sdk>/examples/NativeCpp/UdlExample/obj/local/x86_64-linux-clang.
The below command will help you how to use different runtimes for executing the application,