Forums - Unity App Won't Become Available

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Unity App Won't Become Available
up709169
Join Date: 8 Mar 17
Posts: 11
Posted: Tue, 2017-03-14 15:28

I've got my hands on a Samsung Galaxy S4 as it has a snapdragon chipset and a Adreno GPU system,

http://www.gsmarena.com/samsung_i9505_galaxy_s4-5371.php

I'm running into the same issue of "ADB: found a device, but no adreno Profiler-enabled app. vrify your app is running and entwork privileges have been enabled in the APK manifest."

SDB: sdb (Samsung Debug Bridge was not found in the system pathh, add location of the sdb to your system path and restart Adreno Profiler to connect to a tizen device" < no idea what this means.

 

I have made sure network priviliges are enabled

 

<uses-feature android:glEsVersion="0x00020000" />
  <uses-permission android:name="android.permission.INTERNET" />
  <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="18" />
  <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="18" />
 
What is the problem? is the device too old?
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Carlos Dominguez Moderator
Join Date: 27 Jul 15
Location: San Diego
Posts: 110
Posted: Wed, 2017-03-15 14:53

Your setup looks good and the app should be detected, can you please verify that you are launching your application after you open Adreno Profiler? Adreno Profiler needs to bootstrap profiling logic on initialization. If your application was running already please make sure you force close it and reopen after Adreno Profiler starts as it can get pushed to background but not necessarily close.

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up709169
Join Date: 8 Mar 17
Posts: 11
Posted: Thu, 2017-03-16 15:27

Hey this worked thanks!

 

But now my issue is only FPS metric works, when i try add another it freezes

 

https://gyazo.com/4253650aed1690f22b7acf3d600d73ab

 

why would this happen?

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