Forums - Texture load error in adreno sample files

3 posts / 0 new
Last post
Texture load error in adreno sample files
danielsa
Join Date: 21 Feb 13
Posts: 1
Posted: Mon, 2013-03-18 08:22

Running on Win7x64

I get this error when I start the AVD:

[2013-03-18 16:18:32 - Emulator] sdk/emulator/opengl/host/libs/Translator/GLcommon/TextureUtils.cpp:doCompressedTexImage2D:106 error 0x500

What can I do to solve this problem?

 

  • Up0
  • Down0
ypvsk
Join Date: 24 Jul 13
Posts: 1
Posted: Wed, 2013-07-24 06:19

I have also the same problem. Can anyone reply for this question pls?

  • Up0
  • Down0
khawkins Moderator
Join Date: 29 Nov 12
Location: San Diego, CA
Posts: 62
Posted: Thu, 2013-08-01 11:19

Can you provide more information of what you're trying to do? Which SDK version? Which SDK sample? Did you build an apk and put it on AVD?

  • Up0
  • Down0
or Register

Opinions expressed in the content posted here are the personal opinions of the original authors, and do not necessarily reflect those of Qualcomm Incorporated or its subsidiaries (“Qualcomm”). The content is provided for informational purposes only and is not meant to be an endorsement or representation by Qualcomm or any other party. This site may also provide links or references to non-Qualcomm sites and resources. Qualcomm makes no representations, warranties, or other commitments whatsoever about any non-Qualcomm sites or third-party resources that may be referenced, accessible from, or linked to this site.