Hi All,
I have come across a strang problem with adreno profiler. The adreno profiler capture only few of the textures when i run the application on Android 2.3 in Motorola XT615(Adreno 200). However when i run the same application on Android 4.0 also in Motorola XT615, All of the textures are captured. Can anybody know the reason? If you need the apk for testing? contact me at [email protected]
Does Profiler also capture the call trace and shaders, or is it hanging during the texture capture process?