I'm trying to calculate the GPU time(ms) cost of my game on snapdragon 8Gen2 ,with snapshot, I can get the clocks been cost (about 3M) when rendering some part,with realtime analysis, I can get the Clocks/second(about 150M/s), AFAIK, the time cost should be 20ms(3 / 150 * 1000) for this part ,however, the game is running at 60fps,and further trace shows that gpu duration time is abount 16ms/frame.My question is how can I get the real Clocks/second to calculate the time cost? What is the real meaning of "Clocks/second" in "Realtime Analysis"?
How to get real GPU Clocks/Second ?
Posted: Mon, 2023-09-18 02:21