We're getting a crash when trying to get a Snapshot GPU Frame Capture, in libVkLayer_PROFILER_Snapshot.so when we try to create our swapchain for a VR device (Quest 2) when using multiview rendering. Is this a known issue with the profiler since it only lists support for Vulkan 1.0? Is multiview rendering supposed to be supported? https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_KHR...
Vulkan 1.1 / multiview rendering crashing
Posted: Fri, 2023-09-08 09:47