Feature request:
Profiler snapshots are great. They show a screenshot capture of the screen, you can find the draw call history for a pixel. You can see the scene in RGB or depth mode.
I'd like to have another mode where I can turn off textures and see wireframe bounding boxes for every texture drawcall in the scene. And by clicking a bounding box I would be able to see the draw call that created that texture. The drawcall would auto select in the lower drawcall section.
I also have a scene with RenderTextures and it would be great if the profiler could isolate those as well.
Thanks,
~Tim Graupmann