Hi,
I've been trying to use texture array, but unfortunately without any success. When I try to bind a new texture to GL_TEXTURE_2D_ARRAY I get the error:
E/Adreno-UNKNOWN: <glBindTexture:329>: GL_INVALID_ENUM
I am trying to run it on Nexus 5X, OpenGL ES 3.2, Adreno 418. Some additional information:
I/Adreno: QUALCOMM build : 6818200, Idb2b4cb785 Build Date : 11/18/16 OpenGL ES Shader Compiler Version: XE031.09.00.04 Local Branch : N25 Remote Branch : Remote Branch : Reconstruct Branch :
I have no idea how to debug it. I will appreciate any help. Thank you!