Forums - Is texture array supported?

1 post / 0 new
Is texture array supported?
marseel
Join Date: 24 Aug 17
Posts: 2
Posted: Tue, 2017-08-29 08:47

Hi,

I've been trying to use texture array, but unfortunately without any success. When I try to bind a new texture to  GL_TEXTURE_2D_ARRAY I get the error:

E/Adreno-UNKNOWN: <glBindTexture:329>: GL_INVALID_ENUM

 

I am trying to run it on Nexus 5X, OpenGL ES 3.2, Adreno 418. Some additional information:

I/Adreno: QUALCOMM build                   : 6818200, Idb2b4cb785
                                                                 Build Date                       : 11/18/16
                                                                 OpenGL ES Shader Compiler Version: XE031.09.00.04
                                                                 Local Branch                     : N25
                                                                 Remote Branch                    : 
                                                                 Remote Branch                    : 
                                                                 Reconstruct Branch               : 

I have no idea how to debug it. I will appreciate any help. Thank you!

  • Up0
  • Down0

Opinions expressed in the content posted here are the personal opinions of the original authors, and do not necessarily reflect those of Qualcomm Incorporated or its subsidiaries (“Qualcomm”). The content is provided for informational purposes only and is not meant to be an endorsement or representation by Qualcomm or any other party. This site may also provide links or references to non-Qualcomm sites and resources. Qualcomm makes no representations, warranties, or other commitments whatsoever about any non-Qualcomm sites or third-party resources that may be referenced, accessible from, or linked to this site.