Forums - Scrubber GL issue with Unity3d 5

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Scrubber GL issue with Unity3d 5
noeticwxb
Join Date: 16 Sep 15
Posts: 1
Posted: Fri, 2015-09-18 08:58

When use Scrubber GL "capture frame", the frame debug has a issue. The Unity5 use a texture bind to FBO. All Objects render to this texture first. Then bilt(render quad ) the texture to back buffer. So when i use frame debug, i only get a black debug view.

I had used Mali Graphic debugger, Tegra Graphic Debugger . I think Adreno Profiler is the best GPU tool on mobile device. I use the software very frequently.My host pc is Win 7-64 with Quadro K600. I want to know is this a issue to Adreno Profiler or my PC.If this is the problem of my PC, I will change it.

 

 

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