When use Scrubber GL "capture frame", the frame debug has a issue. The Unity5 use a texture bind to FBO. All Objects render to this texture first. Then bilt(render quad ) the texture to back buffer. So when i use frame debug, i only get a black debug view.
I had used Mali Graphic debugger, Tegra Graphic Debugger . I think Adreno Profiler is the best GPU tool on mobile device. I use the software very frequently.My host pc is Win 7-64 with Quadro K600. I want to know is this a issue to Adreno Profiler or my PC.If this is the problem of my PC, I will change it.