Which all have an Adreno 200 or 205 GPU.
I've also tested the code in the next devices where it works correctly as expected, no problems at all:
I've put together a quick test function which reproduces the problem. Maybe someone can spot the issue. Please this is only a test method, no reviews about it are necessary as I just put it together to allow testing the bug, if I missed something let me know. Thanks
private static void bugTest()
{
EGL10 egl = (EGL10)EGLContext.getEGL();
EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialize
int[] version = new int[2];
egl.eglInitialize(eglDisplay, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(eglDisplay, null, 0, totalConfigurations);
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
int attribs[] = { EGL10.EGL_RENDERABLE_TYPE, 4 /* EGL_OPENGL_ES2_BIT */, EGL10.EGL_RED_SIZE, 1, EGL10.EGL_GREEN_SIZE, 1, EGL10.EGL_BLUE_SIZE, 1, EGL10.EGL_NONE };
if (egl.eglChooseConfig(eglDisplay, attribs, configurationsList, 1, totalConfigurations) == false)
{
Log.e(TAG, "Could not find config for GLES2");
egl.eglTerminate(eglDisplay);
return;
}
// Create the PBuffer
EGLSurface eglSurface = null;
final int surfaceWidth = 512;
final int surfaceHeight = 512;
try
{
int[] attribList = new int[] { EGL10.EGL_WIDTH, surfaceWidth, EGL10.EGL_HEIGHT, surfaceHeight, EGL10.EGL_NONE };
eglSurface = egl.eglCreatePbufferSurface(eglDisplay, configurationsList[0], attribList);
}
catch (Exception ex)
{
Log.e(TAG, "Failed to create surface");
egl.eglTerminate(eglDisplay);
return;
}
// BUG Test for glReadPixels
if (eglSurface != null)
{
// Create context
final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
final int GLES_VERSION = 2;
int[] attribList = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL10.EGL_NONE };
EGLContext eglContext = egl.eglCreateContext(eglDisplay, configurationsList[0], EGL10.EGL_NO_CONTEXT, attribList);
if (eglContext != null)
{
// Attach context to surface
if (egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) == true)
{
// Perform the actual bug test
GL10 gl = (GL10)eglContext.getGL();
int buffer[] = new int[surfaceWidth * surfaceHeight];
IntBuffer wrappedBuffer = IntBuffer.wrap(buffer);
wrappedBuffer.position(0);
// BUG: Line of failure
gl.glReadPixels(0, 0, surfaceWidth, surfaceHeight, GL10.GL_RGB, GL10.GL_UNSIGNED_BYTE, wrappedBuffer);
// Also fails when using RGBA
//gl.glReadPixels(0, 0, surfaceWidth, surfaceHeight, GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, wrappedBuffer);
}
egl.eglDestroyContext(eglDisplay, eglContext);
}
egl.eglDestroySurface(display, eglSurface);
}
egl.eglTerminate(eglDisplay);
}