Solutions Resources

Filters

Filter By

Play Ball! Have you ever wondered what it would be like to visually experience what it’s like standing in the batter’s box at a Major League Baseball stadium?
We believe that lightweight headworn AR glasses are poised to become the next evolution of the smartphone.
Augmented reality (AR) has evolved to the point where we think lightweight headworn AR glasses are poised to become the next evolution of the smartphone. This lets users view their surroundings overlaid with a rich digital view – all without having to look down at their smartphones.
In our recent blog post, The Architecture of Snapdragon Spaces, we discussed the features and benefits of our Snapdragon Spaces XR Developer Plat
AR is poised to transform our conventional notions of reality across verticals that span consumer to enterprise. Downloadthe eBookToday, lightweight headworn AR devices backed by the processing power and connectivity of our smartphones, have the power to transform users from looking down at their...
Augmented World Expo (AWE) recently covered the latest news and exciting updates in augmented reality (AR).
Augmented World Expo (AWE), an annual event showcasing the latest advancements in augmented reality (AR), recently covered everything from the latest hardware and tools to ethics and implications for humanity.
Wikipedia’s definition of augmented reality (AR) includes terms like “sensory modalities” and “somatosensory”, but don’t let that terminology intimidate you.
We recently participated in the 36th annual Game Developers Conference (GDC), held at the Moscone Center in San Francisco, CA, from March 21st to 25th.
Occasionally, there’s a feature that is thought to be too good to be true. In the case of Variable Rate Shading (VRS), it is the real deal! VRS is a feature that can result in huge performance and power benefits without compromising the visual quality of your game.
Co-written by Jonathan Wicks and Sam Holmes Virtual reality (VR) headsets immerse users by bringing the screen directly to the user’s eyes as two separate displays, one for each eye.
In our blog, Creating a new Reality for Smartphones with Spatial Computing, we introduced hubraum, a tech incubator run by
Given the amazing capabilities and advances in today’s smartphones, have you ever wondered what the next big evolution of these devices would look like?
We’ve teamed up with the IMGA (International Mobile Gaming Awards) to bring you a whitepaper on the 5G Future of Mobile Games.

Pages

Showing 1 - 20 out of 34