I was trying to profile an OpenGL application using Snapdragon Profiler 2.2.0 from Dec 15 2017 on a OnePlus 5T and whenever I create a snapshot for my application it crashes, on both Windows and Linux. The good thing is that I got the stacktrace for Linux, you can find it here: https://drive.google.com/open?id=1w-dnKMlsKVCJZ3ZJWY96QZs42n_dL0Qu
Additional info that might help: The game that I am profiling is using lots of textures and on Adreno Profiler with a Nexus 5 it took about 2 minutes for a capture frame to finish, but it worked in the end. Also, realtime information and traces seem to work, but I need the snapshot functionality to debug some shader issues.
I am using the following permissions:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="com.qti.permission.PROFILER" />
<uses-feature android:glEsVersion="0x00030000" android:required="true" />
I have also tested on a Nokia 5 and there it also crashed with application not responding, but it took much longer. During around 2 minutes the application stopped running on the phone, but after that it resumed. It seemed that it started downloading the data but then it just remained there for another 10 minutes unresponsive (on the PC). After that, I decided to close it and got the not responding menu. This happened on both Windows and Ubuntu 16.04.
If you need more info, don't hesitate to ask.