i use snapdragon profiler get a snapshot capture, and i want to see every draw call cost time. when i double click the draw call list, it takes a lot of time to show it, even take 1min, is there any way to make it fast?
It takes a lot of time to see one drawcall
Posted: Thu, 2017-07-06 21:06
There's no way to make it run "fast".... but there are some ways to improve the speed if you don't mind some reduced functionality.
In the "Options" window, select "System" in the combo-box to the left, and "GL General Options" in the combo-box to the right. The following settings can be toggled which will improve replay speed:
DepthStencil Screenshot -> False
Full Screenshot -> False
Highlight Screenshot -> False
These will hopefully help, as yes, waiting up to a minute for a replay is a bit tedious! We are looking into ways to improve this further, as especially with highly complex scenes with lots of buffer/texture data, the replay speed hurts.
-Ben