Forums - Snapdragon Profiler 1.6.1 is Now Available!

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Snapdragon Profiler 1.6.1 is Now Available!
Join Date: 15 Feb 13
Posts: 386
Posted: Tue, 2017-02-28 10:28

We're pleased to announce that Snapdragon Profiler 1.6.1 is now available. You can download the Mac, Windows and Linux installers here.

What's New in Version 1.6.1

  • - Added the ability to import Realtime and Trace captures from a Snapdragon Profiler session file
  • - Added the ability to save Snapshot view render targets
  • - Added support for 512 and 508 Adreno GPU global metrics
  • - Added GPU preemption metrics affecting Realtime, Trace and Snapshot capture modes
  • - Added support for GL_RGBA16_QCOM texture format
  • - Added support for GL_OVR_multiview extension affecting Snapshot captures
  • - Added glStart/EndTilingQCOM frame delimiters affecting Snapshot captures (QCOM_tiled_rendering ext)
  • - Improved calculation of 'bound' resources affecting the Resources view for Snapshot captures
  • - Fixed a crash on connection with certain locales
  • - Fixed a crash in OpenCL when using clReleaseContext option
  • - Fixed a crash caused by progress indicator affecting Snapshot captures
  • - Fixed a crash in frame statistics affecting Snapshot captures
  • - Fixed a crash when switching contexts in Data Explorer affecting Snapshot captures
  • - Fixed a crash while updating texture resources affecting OSX and the Resources view
  • - Fixed a random crash while starting a new Snapshot capture
  • - Fixed a random issue where options be marked as uncategorized
  • - Fixed metrics not displaying or outputting zeroes affecting OpenCL applications
  • - Fixed application name listed as 'pre-initialized'
  • - Fixed snapshot issues with various applications
  • - Fixed issues affecting replays with program overrides 
  • - Fixed issues preventing snapshot captures with alternate frame delimiters
  • - Fixed missing API calls when alternate frame delimiters are used
  • - Fixed issues affecting Vulkan application connectivity with Snapdragon Profiler
  • - Fixed various issues affecting Snapshot captures of VR applications with common VR frameworks
  • - Fixed issue with some buffers being incorrectly reported affecting Snapshot captures
  • - Fixed issues affecting Pixel history returning incorrect values
  • - Fixed invalid values for fragment related metrics affecting Snapshot captures


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