Forums - Crash in glDeleteTextures

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Crash in glDeleteTextures
huangpan.zju
Join Date: 28 Nov 18
Posts: 1
Posted: Wed, 2018-11-28 00:33

Hi  all,

I developing app on Adreno gpu, there are some crashs in glDeleteTextures, detailed stack as fllows,

#00 pc 00092070 libGLESv2_adreno.so (rb_timestamp_not_submitted+11)
#01 pc 000920e1 libGLESv2_adreno.so (rb_timestamp_resource_usage_state+8)
#02 pc 0008ec87 libGLESv2_adreno.so (rb_texture_get_usage_state+80)
#03 pc 00090449 libGLESv2_adreno.so (rb_texture_free_graphicsmemory+114)
#04 pc 0008aedd libGLESv2_adreno.so (rb_texture_free+86)
#05 pc 0006dccd libGLESv2_adreno.so (delete_texture+80)
#06 pc 00064f7d libGLESv2_adreno.so (nobj_remove_list+58)
#07 pc 0006da25 libGLESv2_adreno.so (core_glDeleteTextures+324)
#08 pc 00049a4f libGLESv2_adreno.so (glDeleteTextures+20)
 
As the gles spec said, there will  no crash, even though invalid tex id has passed
 
And this crash only appears in adreno driver. 
 
Can someone help to provide some clues?
 
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