Sorry to disturb everyone,I'm new to AdrenoSDK,Now I have a problem, I don't know how to compile shader.
Some people say that the file oslc.exe can used to compile.For example,
oslc.exe -vs=vertex_shader.sl -fs=fragment_shader.sl -o=shader.bin
But I donot find a similar order in version 3.0. I've tried to use AdrenoSDK/Bin/SharderPreprocess, but it doesn't work.
Could somebody help me? Thank you very much!