Greetings:
I am trying to run the example programs in the OpenGL ES 3.0 Programming Guide using the Adreno SDK. The SDK installation went fine. Following the Guide I then use cMake to configure (after including libEGL.lib and libGLESv2.lib) and generate, the target being, of course, the example programs. So far so good. Opening ES3_Book.sln in MSVS 10 and building goes fine too.
But, here's the problem: when I run Hello_Triangle I get the error "The procedure entry point _glShaderSource@16 could not be located in the dynamic link library libGLESv2.dll."
Any help appreciated. Thanks, Sam.