Forums - Crash when capturing frame - Texture pre-conversion failed

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Crash when capturing frame - Texture pre-conversion failed
ddubois
Join Date: 19 Jan 18
Posts: 5
Posted: Fri, 2018-01-19 16:06

When I try to capture a frame of my game using the Adreno Profiler, I get a crash about "Texture pre-conversion failed" (full stack trace at https://imgur.com/Z9aGU54). I'm trying to get a capture from a SM-N900V running Android 5.0

 

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Carlos Dominguez Moderator
Join Date: 27 Jul 15
Location: San Diego
Posts: 103
Posted: Tue, 2018-01-30 10:18

As mentioned on https://developer.qualcomm.com/forum/qdn-forums/software/adreno-gpu-prof...

It looks like maybe the application you are trying to profile uses a texture format that isn't supported by Adreno Profiler. Unfortunately in your case it sounds like you wouldn't be able to use Snapdragon Profiler instead as the device you are working on is A3X series GPU and not currently supported in Snapdragon Profiler yet. Is there any other device you could test with that has an A4X series GPU or above?

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