I am trying to profile a Unity 5.2 game in a Samsung galaxy S5 with Adreno GPU profiler x64 but I can not get any data on the shader tab.
Is not supported with this device? I need something special? capturing frame and grapher works fine.
With new snapdragon profiler I can not get any gpu data at all :(
Thank you in advance.
David
The Galaxy S5 is supported by Adreno Profiler and should give shader stats as long as the app is still running on the device(with screen on). Have you tried the 'Shader Analyzer' to see if you get stats there?
Snapdragon Profiler requires Adreno A4X and above GPU's which explains why you aren't getting data there as the Galaxy S5 uses an Adreno A330.