We've been profiling a Samsung Galaxy S4 running a Unity game and are trying to use the Metrics feature when doing a frame capture.
So we've added Clocks as a metric to capture and when the capture is complete sure enough we have a Clocks column, but no data is present.
In the Shader resource section we do see a clocks column with a small green bar next to active programs.
Any ideas on why the Clocks column is blank when doing a frame capture?