Hi.
I'm profiling an Unity3D app with Adreno Profiler 32 bit.
On GL Scrubber, when capture a frame, i got this error several times:
Texure thumbnail has an invalid size. Please contact Technical Support.
512 512 26 786432
in QXProfilerControls.TextureObject.Absorb(ITokenData texData)
.......
........
My problem maybe 26 (I'm assuming that this is color depth)?
Thanks in advance
Can you share your apk with us?
May I build a little apk with only these textures, if I could identify what they are.
The apk it's a very big application with client/server functionality.
There is a error log of scrubberGL grab frame?
Thanks.
Hi Dave!
I did an apk that contains only one of that problematic textures.
you (and anyone else interested) can obtain it here: https://dl.dropboxusercontent.com/u/54755412/Forum.apk
Thanks in advance.
Giulio
Thanks, we'll look into it. Which device is this happening on?
Hi!
My testing device is HTC Desire HD. GPU is Adreno 205.
http://www.gsmarena.com/htc_desire_hd-3468.php
Thanks
We were not able to duplicate this issue. There have been a number of texture-related bug fixes since the last public release of the Adreno Profiler client, so this will most likely be fixed in our next update (next month).
Ok.
Thanks a lot for your time!
I'll wait for next update.
Giulio