Hi,
I tried profiling my VR game with Adreno Profiler without success.
I'm able to connect to device but when I create a GL Scrubber and try to capture a frame nothing happens. Also no data is shown on Grappher.
Maybe this is somehow related to VR not performing buffer swap and doing soft vsync?
Regards,
Phil
+1
My team has had this problem for ages.
It's particularly bad because VR content requires 60 fps.