I work on a 3D game. And I got some bug with my 3D texture. I want to debug so I use Adreno Profiler 3.6 64bit version to capture frame to debug. Step I capture frame.
1/ Connect device, connect to Application
2/ Choose Scubber GL
3/ Capture frame => The Profiler receive some texture and function calls => Not responds.
This problem always happen so I can't debug my game. Do you know any idea to solve it issue ?