Forums - Problem on Samsung Galaxy s4 LTE-A(Adreno-GSL)

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Problem on Samsung Galaxy s4 LTE-A(Adreno-GSL)
kdh405
Join Date: 25 Sep 13
Posts: 2
Posted: Wed, 2013-09-25 01:59

Our application(Unity3D 4.0 ver Games) Crashes on Samsung Galaxy4 LTE-A in the in-Game Playing.

this chrash occurrence situration log cat view this message

09-25 15:32:33.759: E/qdoverlay(332): Manoj: Rotator creation instance is mExtSecureLink: 0
09-25 15:32:33.779: W/Adreno-GSL(551): <gsl_ldd_control:381>: ioctl fd 44 code 0xc0140910 (IOCTL_KGSL_RINGBUFFER_ISSUEIBCMDS) failed: errno 35 Resource deadlock would occur
09-25 15:32:33.779: W/Adreno-GSL(551): <log_gpu_snapshot:296>: panel.gpuSnapshotPath is not set.not generating user snapshot
09-25 15:32:33.779: W/Adreno-GSL(551): <gsl_ldd_control:381>: ioctl fd 44 code 0xc0140910 (IOCTL_KGSL_RINGBUFFER_ISSUEIBCMDS) failed: errno 35 Resource deadlock would occur
09-25 15:32:33.779: W/Adreno-GSL(551): <log_gpu_snapshot:296>: panel.gpuSnapshotPath is not set.not generating user snapshot
09-25 15:32:33.779: E/Adreno-GSL(551): <os_exit:1631>: Exiting the process jp.co.pokelabo.android.metalbreaker from function qeglDrvAPI_eglSwapBuffers and line 3582
 
i'm no find this error in game_source and other device not occurrence.
 
how we can this prolem solve? 
 
Thanks
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kdh405
Join Date: 25 Sep 13
Posts: 2
Posted: Thu, 2013-09-26 02:26

I read very important news~

Unity 4.2 ver support adreno 3.xx series !! 

so, now I trying version up...unity

 

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