Hi there,
Just wanted to know whether 3D Textures are fully supported on Adreno 320 GPU. I cannot see any OpenGL ES 3.0 sample in the latest Adreno SDK. I can see that the supported extensions lists OES_texture3D so I guess this support was already there even for OpenGL ES 2.0 as an extension so availability as part of OpenGL ES 3.0 standard will be there.
Thanks.
I'm 99% certain that 3D compressed textures don't work, see my post <core_glCompressedTexSubImage3DOES:711>: GL_INVALID_OPERATION - Qualcomm Developer Network
Hi..
Confirming that there is no texture compression supported with 3D textures on our hardware. On Adreno 330, we support filtering (except anistropic filtering), and sizes up to 8kx8kx2k (though performance will likely be an issue as the overall texture size increases and memory bandwidth becomes a factor).
-mark