I'm making a game for Android using Unity and I'm getting some bugs that only appear on the Nexus 4 I use for testing, but not on the Galaxy S 3 or Galaxy Nexus.
I've posted on the Unity forums about both issues:
Crash Bug: http://forum.unity3d.com/threads/191467-Nexus-4-Phone-Crashes-on-Applica...
GUI Bug: http://forum.unity3d.com/threads/190937-Nexus-4-GUI-sometimes-renders-fo...
I haven't been able to make any use of the logs I get when the crash bug happens (I posted them in the first link) and the GUI bug doesn't even cause any log messages.
Whenever I run the game, I get the following message logged about 50 times as Unity starts up: "W/Adreno200-EGL(4492): <eglGetConfigAttrib:491>: EGL_BAD_ATTRIBUTE". This happens even if I make a completely empty Unity project and run it.
Edit: I just tried downloading the Angry Bots demo and found that I also get the warning from it, except that it only appears about 5 times instead of 50.
I think your Nexus 4 had problem. Have you tried it on some others Nexus 4???
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