Hi,
I have Adreno Profiler 2.7 installed on windows 7, intel core i5 2.27 Ghz cpu, AMD radeon HD 6500M (with latest drivers).
Now when i run the profiler and connect to my device (Samsung Galaxy Ace S5830 with Adreno 200 GPU).
I connect to the app succcessfully and do: scrubbler v2.x > Capture Frame
I can see my textures load in the texture browser, and about 15 render-calls are loaded in the list (the last one being something like "non blocking resolve (SwapBuffers)"
after this the prfoiler crashes and exits and i can't go any further.
i tried to install the older v2.4 of the profiler and it behaves the same way. Note that i have latets driveers for my graphics card installed.
Can you please help?????????
why does no one has an answer???
when so many people are having this crash problem on win 7
why does no one has an answer???
when so many people are having this crash problem on win 7
Are the previous posters also using GL_OES_vertex_half_float?
Is the bug (half float) will be fixed?
On the other hand, is there a way to prohibit the use of profiling, especially for a commercial product?