Hi,
According to Adreno Profiler help page it lists OpenGL ES 3.0 as an supported API. However there is no scrubber or anything else available for it.
If I attempt to use the Scrubberv2x it doesn't naturally work as the emulator chokes on the GL commands received from the device.
Are we going to get Scrubber for ES3 anytime soon? Or are there some tips on how to cheat the ScrubberV2?
I had OpenGL 4.2 drivers installed. I updated them to 4.3 and now it seems to work. I have an AMD card so I had to take a beta driver for that. Nonetheless the shader compiler view flashes the "#version 300 es is higher than..." error message, but at least eventually it will accept them.
Thanks for the help. I am still unable to use the big preview window to see frame and FBO contents but most of the functionality is ok now.
If you have an .apk you can share with us, we can investigate why it's not rendering in the scrubber.
this one https://developer.qualcomm.com/forum/qdevnet-forums/mobile-technologies/...
Thanks for your time.