Forums - The capture frame are different from the display on the device.

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The capture frame are different from the display on the device.
BaiGuang
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Join Date: 1 Sep 16
Posts: 3
Posted: Thu, 2017-06-08 21:01

Sorry for my poor english.

My shader has an error on the Adreno430 GPU.I want to check the problem with Adreno Profiler.But the Capture Frame show that the shader is properly rendered.

on device:    https://flic.kr/p/V2sFqS

 

 

Capture Frame:    https://flic.kr/p/V2soMm

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ddubois
Join Date: 19 Jan 18
Posts: 5
Posted: Mon, 2018-01-22 15:38

I have a similar issue where one of my objects is rendering incorrectly on device, but rendering properly in the profiler. I have an Adreno 330 GPU, though, and I have no idea what's causing my issue

Discrepencies like this are often differences between OpenGL implementations at the driver or hardware level. Nothing much you can do to debug it other than try lots of different things and try to stumble upon the cause of the problem

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Carlos Dominguez Moderator
Join Date: 27 Jul 15
Location: San Diego
Posts: 110
Posted: Tue, 2018-01-30 10:15

As ddubois already pointed out the discrepancies between the Adreno Profiler client and on device are a result of Adreno Profiler emulating OpenGLES rendering on the clients machine. For A4X devices and above we recomment using Snapdragon Profiler which will use the rendeding capabilities of the connected device. 

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Light
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Join Date: 8 Jun 17
Posts: 1
Posted: Sun, 2018-05-20 19:39

Thank you very much. You answered my doubts.

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