Forums - Texture pre-conversion failed

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Texture pre-conversion failed
soar
Join Date: 7 Aug 17
Posts: 3
Posted: Mon, 2017-08-07 19:24

 Texture pre-conversion failed. Please contact Technical Support.

64 64 0 4096

QXProfilerControls.TextureObject.Absorb(ITokenData texData)

QXProfilerControls.TextureCacheGL.ConsumeData(ITokenpToken)

TXProfiler.CDispatcher.DispatchToken(IToken token)

QXProfiler.CHub.QSTREAMPacketHander(Byte[] data)

QXProfiler.CHub.PortReceiveCallbackFunction(Byte[] data, Object context)

QXProfiler.CComInterfaceAndroid.ClientThreadMethod(Object data)

...

Adreno Profiler Version 4.0.5511.5192

 

 

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Carlos Dominguez Moderator
Join Date: 27 Jul 15
Location: San Diego
Posts: 110
Posted: Tue, 2017-08-15 15:52

Hi Soar,

It looks like maybe the application you are trying to profile uses a texture format that isn't supported by Adreno Profiler. Have you tried using the Snapshot feature in Snapdragon Profiler instead?

 

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ddubois
Join Date: 19 Jan 18
Posts: 5
Posted: Mon, 2018-01-22 11:00

I have a similar problem - https://developer.qualcomm.com/forum/qdn-forums/software/adreno-gpu-prof... - but I can't use the Snapdragon profiler because I'm trying to capture on an Adreno 330, which isn't supported by the Snapdragon Profiler

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