Results for: Gaming
Hardware-Accelerated Ray Tracing Improves Lighting Effects in Mobile Gaming
How realistic is the light representation in the mobile games you develop? A big part of the user experience in all games is how well you approximate the real-world model of light, including...
https://developer.qualcomm.com/blog/hardware-accelerated-ray-tracing-improves-lighting-effects-mobile-gamingTags:
Using Super Resolution to Boost Resolution in Virtual Reality
Co-written by Sam Holmes
Virtual reality (VR) devices utilize high resolutions and framerates to create a sense of presence and immersion. Creating immersive content at these high resolutions and...
https://developer.qualcomm.com/blog/using-super-resolution-boost-resolution-virtual-realitySnapdragon Mobile Platform OpenCL General Programming and Optimization Guide
This programming guide provides detailed guidance on how to program and optimize OpenCL applications on Adreno GPUs.
https://developer.qualcomm.com/download/adrenosdk/adreno-opencl-programming-guide.pdfRock Paper Reality Creates Unique AR Experience with San Diego Padres
Play Ball!
Have you ever wondered what it would be like to visually experience what it’s like standing in the batter’s box at a Major League Baseball stadium?
This is exactly what the team at Rock...
https://developer.qualcomm.com/blog/rock-paper-reality-creates-unique-ar-experience-san-diego-padresTags:
Why Snapdragon Spaces is a big deal for AR Development
We believe that lightweight headworn AR glasses are poised to become the next evolution of the smartphone. They offer even more immersive experiences than 2D screens and will transition users from...
https://developer.qualcomm.com/blog/why-snapdragon-spaces-big-deal-ar-developmentTags:
A Virtual Boost in VR Rendering Performance with Synchronous Space Warp
Co-written by Jonathan Wicks and Sam Holmes
Rendering in VR demands that hardware and applications maintain very high frame rates. A typical PCVR (PC and VR) setup comprises a PC connected to a head-...
https://developer.qualcomm.com/blog/virtual-boost-vr-rendering-performance-synchronous-space-warpTags:
Accelerate your machine learning networks using TVM and the Adreno OpenCL ML APIs on Adreno GPUs
You like running your machine learning (ML) workloads with the Qualcomm Adreno OpenCL ML SDK on Adreno GPUs. But you also want to use the optimized kernel library for Adreno, with the kind of end-to-...
https://developer.qualcomm.com/blog/accelerate-your-machine-learning-networks-using-tvm-and-adreno-opencl-ml-apis-adreno-gpusTags:
Improving Foveated Rendering with the Fragment Density Map Offset Extension for Vulkan
Co-written by Jonathan Wicks and Sam Holmes
In The Evolution of High Performance Foveated Rendering on Adreno, we detailed how foveated rendering reduces the rendering workload in XR devices. We...
https://developer.qualcomm.com/blog/improving-foveated-rendering-fragment-density-map-offset-extension-vulkanTags:
Game Distribution and Monetization: Creating a Win-Win for Gamers and Game Developers
When it comes to gaming, we all want to win! Gamers want the best experiences, while game developers want to provide the best games and make revenue to develop even more great games.
Technological...
https://developer.qualcomm.com/blog/game-distribution-and-monetization-creating-win-win-gamers-and-game-developers