Results for: Gaming

Hardware-Accelerated Ray Tracing Improves Lighting Effects in Mobile Gaming

How realistic is the light representation in the mobile games you develop? A big part of the user experience in all games is how well you approximate the real-world model of light, including...
https://developer.qualcomm.com/blog/hardware-accelerated-ray-tracing-improves-lighting-effects-mobile-gaming
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Using Super Resolution to Boost Resolution in Virtual Reality

Co-written by Sam Holmes Virtual reality (VR) devices utilize high resolutions and framerates to create a sense of presence and immersion. Creating immersive content at these high resolutions and...
https://developer.qualcomm.com/blog/using-super-resolution-boost-resolution-virtual-reality

Snapdragon Mobile Platform OpenCL General Programming and Optimization Guide

This programming guide provides detailed guidance on how to program and optimize OpenCL applications on Adreno GPUs.
https://developer.qualcomm.com/download/adrenosdk/adreno-opencl-programming-guide.pdf

Rock Paper Reality Creates Unique AR Experience with San Diego Padres

Play Ball! Have you ever wondered what it would be like to visually experience what it’s like standing in the batter’s box at a Major League Baseball stadium? This is exactly what the team at Rock...
https://developer.qualcomm.com/blog/rock-paper-reality-creates-unique-ar-experience-san-diego-padres
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Why Snapdragon Spaces is a big deal for AR Development

We believe that lightweight headworn AR glasses are poised to become the next evolution of the smartphone. They offer even more immersive experiences than 2D screens and will transition users from...
https://developer.qualcomm.com/blog/why-snapdragon-spaces-big-deal-ar-development
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A Virtual Boost in VR Rendering Performance with Synchronous Space Warp

Co-written by Jonathan Wicks and Sam Holmes Rendering in VR demands that hardware and applications maintain very high frame rates. A typical PCVR (PC and VR) setup comprises a PC connected to a head-...
https://developer.qualcomm.com/blog/virtual-boost-vr-rendering-performance-synchronous-space-warp
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Accelerate your machine learning networks using TVM and the Adreno OpenCL ML APIs on Adreno GPUs

You like running your machine learning (ML) workloads with the Qualcomm Adreno OpenCL ML SDK on Adreno GPUs. But you also want to use the optimized kernel library for Adreno, with the kind of end-to-...
https://developer.qualcomm.com/blog/accelerate-your-machine-learning-networks-using-tvm-and-adreno-opencl-ml-apis-adreno-gpus
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