Results for: Virtual Reality (VR)

Your Ticket to the Metaverse

Augmented World Expo (AWE), an annual event showcasing the latest advancements in augmented reality (AR), recently covered everything from the latest hardware and tools to ethics and implications for...
https://developer.qualcomm.com/blog/your-ticket-metaverse
Tags:

Building Blocks and Skills to Break into AR Development

Wikipedia’s definition of augmented reality (AR) includes terms like “sensory modalities” and “somatosensory”, but don’t let that terminology intimidate you. AR development really boils down to a few...
https://developer.qualcomm.com/blog/building-blocks-and-skills-break-ar-development
Tags:

Level Up Your Game: Key Announcements and Highlights from GDC 2022

We recently participated in the 36th annual Game Developers Conference (GDC), held at the Moscone Center in San Francisco, CA, from March 21st to 25th. Through our gaming and XR demos in our booth...
https://developer.qualcomm.com/blog/level-your-game-key-announcements-and-highlights-gdc-2022
Tags:

Using Shaders for Realistic Graphics on Mobile

Realism in games is achieved by implementing effects like lighting and shadows, physics-based particle systems and water effects, and special effects like motion blur, bump mapping, and distortion....
https://developer.qualcomm.com/blog/using-shaders-realistic-graphics-mobile
Tags:

Variable Rate Shading Has Arrived on Mobile with Impressive Results

Occasionally, there’s a feature that is thought to be too good to be true. In the case of Variable Rate Shading (VRS), it is the real deal! VRS is a feature that can result in huge performance and...
https://developer.qualcomm.com/blog/variable-rate-shading-has-arrived-mobile-impressive-results
Tags:

The Evolution of High Performance Foveated Rendering on Adreno

Co-written by Jonathan Wicks and Sam Holmes Virtual reality (VR) headsets immerse users by bringing the screen directly to the user’s eyes as two separate displays, one for each eye. Developers can...
https://developer.qualcomm.com/blog/evolution-high-performance-foveated-rendering-adreno
Tags:

XR for a Changing World: Demos from the hubraum Mixed Reality Demo Day

In our blog, Creating a new Reality for Smartphones with Spatial Computing, we introduced hubraum, a tech incubator run by Deutsche Telekom that connects start-ups with industry telco players to...
https://developer.qualcomm.com/blog/xr-changing-world-demos-hubraum-mixed-reality-demo-day
Tags:

The Psychology and Benefits of Gamifying Apps

Even with a well-designed app and a robust marketing campaign, you can always do more to reach your target level of success. That’s why many developers outside of game development are now using...
https://developer.qualcomm.com/blog/psychology-and-benefits-gamifying-apps
Tags:

Creating a new Reality with Spatial Computing

Given the amazing capabilities and advances in today’s smartphones, have you ever wondered what the next big evolution of these devices would look like? hubraum, a tech incubator run by Deutsche...
https://developer.qualcomm.com/blog/creating-new-reality-spatial-computing
Tags:

Extended Reality with 5G

We’ve teamed up with the IMGA (International Mobile Gaming Awards) to bring you a whitepaper on the 5G Future of Mobile Games. In it, we discuss with game industry influencers how 5G is impacting the...
https://developer.qualcomm.com/blog/extended-reality-5g
Tags:

Pages

Showing 11 - 20 out of 44