Results for: Snapdragon

Developing The Place to Play all your Games: The Snapdragon G3x Gen 1 Gaming Platform

Even though mobile gaming represents the biggest and fastest growing gaming segment, today’s gamers are passionate about games regardless of the platform. And they’re demanding! They’re often on the...
https://developer.qualcomm.com/blog/developing-place-play-all-your-games-snapdragon-g3x-gen-1-gaming-platform
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Snapdragon Developer Kit now available for testing Windows apps on ARM

What advantage do you have that developers at Adobe, Cisco, Citrix, Microsoft, and Sophos didn’t have when they were porting their apps to native Arm on Windows? The Snapdragon® Developer Kit for...
https://developer.qualcomm.com/blog/snapdragon-developer-kit-now-available-testing-windows-apps-arm
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ML training at the edge: Training on mobile devices

You can get a lot of innovation out of running machine learning inference on mobile devices, but what if you could also train your models on mobile devices? What would you invent if you could fine-...
https://developer.qualcomm.com/blog/ml-training-edge-training-mobile-devices
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AI Accelerated Experiences & Security with Windows on Snapdragon

The 2021 ARM DevSummit was held from October 19 to 21, 2021. At the Summit, I took part in a presentation with Marcus Perryman, Principal Engineer – Windows Team at Microsoft, titled AI Accelerated...
https://developer.qualcomm.com/blog/ai-accelerated-experiences-security-windows-snapdragon
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Windows on Snapdragon Developer Highlights

Do you have a product that delivers the optimal user experience to your customers with Windows on Snapdragon laptops? Porting the app to run natively on ARM64 is a great initial step for optimization...
https://developer.qualcomm.com/blog/windows-snapdragon-developer-highlights
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Human-to-Human Communication with Flexible Audio Technology

In our series on Audio Technologies, DSP Concepts contributed a blog on Building Voice Assistants for Home Audio, followed by both Fundamentals of Voice UI: Part I: Building Blocks and...
https://developer.qualcomm.com/blog/human-human-communication-flexible-audio-technology
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Using Shaders for Realistic Graphics on Mobile

Realism in games is achieved by implementing effects like lighting and shadows, physics-based particle systems and water effects, and special effects like motion blur, bump mapping, and distortion....
https://developer.qualcomm.com/blog/using-shaders-realistic-graphics-mobile
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Windows on ARM development – How do I get started with the tools?

It’s easier than you think to start developing ARM64 apps for Windows on Snapdragon, and it’s getting easier all the time. Think of Windows on Snapdragon as a development cornucopia: The long...
https://developer.qualcomm.com/blog/windows-arm-development-how-do-i-get-started-tools
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Variable Rate Shading Has Arrived on Mobile with Impressive Results

Occasionally, there’s a feature that is thought to be too good to be true. In the case of Variable Rate Shading (VRS), it is the real deal! VRS is a feature that can result in huge performance and...
https://developer.qualcomm.com/blog/variable-rate-shading-has-arrived-mobile-impressive-results
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Building Smarter Edge Computing Solutions with Smart Sensors

Edge devices are playing a key role in IIoT, Industry 4.0, and Edge computing in general. Edge devices use sensors to measure and generate data about physical phenomena such as temperature, humidity...
https://developer.qualcomm.com/blog/building-smarter-edge-computing-solutions-smart-sensors
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