Results for: Snapdragon Tools for Android

DSP Libraries for Computer Vision and GEMM in Hexagon SDK 3.1

Have you started DSP programming with the Qualcomm® Hexagon™ SDK 3.1 yet? When we released the kit, I posted about the compiler for C++11/14 that we included so you can move code traditionally run on...
https://developer.qualcomm.com/blog/dsp-libraries-computer-vision-and-gemm-hexagon-sdk-31
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Use C++ in Your DSP Programming with Hexagon SDK 3.1

In our quest to simplify heterogeneous programming for you, we’ve released a C++11/14 compiler and libraries for convolutional networks. Download the Qualcomm® Hexagon™ SDK 3.1 to start working with...
https://developer.qualcomm.com/blog/use-c-your-dsp-programming-hexagon-sdk-31
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Use DragonBoard 410c to Move from Mobile to IoT Development

Wouldn’t it be nice if you could take the programming skills you already have – the knowledge that has taken years to master – and find a way to easily apply those same skills to another area of...
https://developer.qualcomm.com/blog/use-dragonboard-410c-move-mobile-iot-development
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Developer of the Month: David Barry Brings Augmented and Virtual Reality to Education

It’s an exciting time for augmented and virtual reality. David Barry, Qualcomm® Developer of the Month for November, knows this well. The possibilities for augmented and virtual reality in...
https://developer.qualcomm.com/blog/dom/david-barry-brings-augmented-virtual-reality-to-education
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Heterogeneous Computing Made Simpler with Symphony SDK

What do you do when your always-on application needs image processing, computer vision or machine learning, but it keeps maxing out the CPU and causing cores to shut down from thermal throttling? “...
https://developer.qualcomm.com/blog/heterogeneous-computing-made-simpler-symphony-sdk
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Developer of the Month: Aryan Behzadi Brings AR Ideas to Life with Qualcomm Technologies

With a world suddenly full of augmented reality enthusiasts thanks to Pokemon Go, can we here at Qualcomm be assume there aren’t others out there wanting to create augmented reality (AR) creatures of...
https://developer.qualcomm.com/blog/dom/aryan-behzadi-brings-ar-ideas-life-qualcomm-technologies
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Guest Blog: Developing for LG Devices with a Little Help from the LG Friends SDK

LG has globally launched a variety of new accessories called LG Friends. Friend devices currently include cameras, a virtual reality (VR) headset, a wireless headset and a charging cradle, with more...
https://developer.qualcomm.com/blog/guest-blog-developing-lg-devices-little-help-lg-friends-sdk

Upgraded Tools for Vulkan: Adreno SDK and Snapdragon Profiler

Have you been following the Vulkan graphics and compute API? Shortly after it was made available, we posted about the explicit control Vulkan gives developers over graphics acceleration and the...
https://developer.qualcomm.com/blog/upgraded-tools-vulkan-adreno-sdk-and-snapdragon-profiler
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How to Use App Tune-up Kit for More Accurate App Frame Rate Readings

Problem: How do I measure graphics performance? Frame rate is a good indicator of graphics performance, but this data is not always available. Some apps display frames per second (FPS) on-screen,...
https://developer.qualcomm.com/blog/how-use-app-tune-kit-more-accurate-app-frame-rate-readings
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