Results for: Gaming & Graphics

Epic Games & Qualcomm Technologies Make Art & Tech Come to Life

“I didn’t know you guys and Epic Games are working together.” I’ve heard that at a few of the conferences and shows I’ve attended recently, so I’ll describe our collaboration in this post. Most...
https://developer.qualcomm.com/blog/epic-games-qualcomm-technologies-make-art-tech-come-life
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Introducing Vulkan – Explicit Control Over Graphics Acceleration

Vulkan is here from the Khronos Group, and it’s designed to make it easier for developers to use the GPU for greater realism in 3D graphics and greater efficiency in compute applications. That’s...
https://developer.qualcomm.com/blog/introducing-vulkan-explicit-control-over-graphics-acceleration
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Developer of the Month: Building Games is Labor of Love For Bruce Sutherland of EA’s Firemonkeys Studio

In the world of immersive, high-intensity mobile racing games, EA is always at the front of the pack. And with good reason: They produce some of the most popular titles on the planet, including Need...
https://developer.qualcomm.com/blog/dom/developer-month-building-games-labor-love-bruce-sutherland-ea-s-firemonkeys-studio
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Vivid Games on Qualcomm® Snapdragon 805 Takes Unreal Engine Where It’s Never Gone Before

“I need your help, Prometheus,” says the titan in Godfire: Rise of Prometheus, sending our hero into a world of hideous, mythical beasts and gruesome monsters to steal the Godfire Spark. And if you...
https://developer.qualcomm.com/blog/vivid-games-qualcomm-snapdragon-805-takes-unreal-engine-where-it-s-never-gone
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Developer of the Month: Ray Ratelis of Guild Software and the Making of a 3D Space MMORPG

Since 1998, the team at Milwaukee, Wisconsin-based Guild Software has been focused on one thing, and one thing only: developing large-scale multiplayer gaming environments that keep users coming back...
https://developer.qualcomm.com/blog/dom/developer-month-ray-ratelis-guild-software-and-making-3d-space-mmorpg
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Developer of the Month: Michael Anderson and Hothead Games Are Riding the Mobile Wave

Michael Anderson is one of the software developers at Vancouver, British Columbia-based Hothead Games, and he was selected as Developer of the Month for March. Hothead Games was founded way back in...
https://developer.qualcomm.com/blog/dom/developer-month-michael-anderson-and-hothead-games-are-riding-mobile-wave
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New Tool Helps Game Developers Ease Transition From Console & PC To Mobile

Have you made your plans for the Game Developers Conference (GDC) next week in San Francisco? We’ll be there to demonstrate the new Qualcom® Snapdragon™ Debugger for Visual Studio v1.0 and updates to...
https://developer.qualcomm.com/blog/new-tool-helps-game-developers-ease-transition-console-pc-mobile
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Guest Blog: Oil Rush 3D Strategy Offers Gamers a PC Experience on Mobile

Denis Shergin, CEO of UNIGINE Corp., shares his thoughts on developing their game, Oil Rush, to take full advantage of Qualcomm® Snapdragon™ processors with Adreno™ GPU. UNIGINE Corp. has...
https://developer.qualcomm.com/blog/guest-blog-oil-rush-3d-strategy-offers-gamers-pc-experience-mobile
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E3…The Exciting Part

E3 or Electronic Entertainment Expo is THE show for the video game industry, with the exception of TGS or Tokyo Game Show. Expecting huge crowds for the first two days of E3, I decided to go on the...
https://developer.qualcomm.com/blog/e3-exciting-part
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3D Graphics/Gaming APIs and Mobile Phone Industry

By now you might have already guessed that history is my favorite topic. So, sticking to my earlier core topic, let me talk about the history of APIs…for 3D mobile gaming. Mobile games have a long...
https://developer.qualcomm.com/blog/3d-graphicsgaming-apis-and-mobile-phone-industry
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